Friday, February 15, 2019

I am not sure if anyone else is feeling a bit overwhelmed by our next assignment. I was at first. Now after studying html tags and what they do, I am still a bit overwhelmed.
The only way I know to acomplish the goal of producing the net.art project is to keep studying, asking questions, and doing.
So, that is what I am doing.
I do think it is cool we can build our own website and UWF will host it.

Why Art on the Web is not net.art


Beverly J Williams

Why Art on the Web is not net.art.

            Once upon a time you could enjoy art only by visiting museums, exhibitions or going to a gallery. Today art on the Web can be found in numerous forms, such as: interactive audio, network performances, graphic design sites, Pinterest, and web sites. There are web sites, some of which contain mind blowing graphics, flash movies, and images. These web sites are not net.art. If a person decides to create their own web page, they have not created net.art.  Online places that allow you to show images of your artwork, in order to sell it, is not net.art. Those are just a few things that net.art is not. A better understanding of what net.art is will help in determining the difference.
Credit for the term Net.art was created somewhere around the mid 1990’s by Vuk Cosic. A net.art specific definition is difficult, at best, to pin down. It may be easier to explain some more of what it is not. It is not email, twitter, software projects, Pinterest, Flickr, YouTube, websites, or the internet. Net.art sometimes uses the internet as its material. Net.art often gets its material from websites or other sites on the internet.  Net specific defines net.art as a site-specific art form bound to its own presence and impact on the internet. Well, that cleared up what net.art is. Still scratching your head on the different between art on the web and net.art. Artsy.net describes net.art as a wide range of works created by artists using web browsers, developer codes, scripts, search engines, and various other online tools. Net.art artists use gif animations, gif images, html, images mined from other sources, webcams, QuickTime, JavaScript, mp3 streams, flash, Linux and more for their artistic creations. One can achieve a better understanding of what net.art is by knowing what artists use to produce it.
So, maybe the best way to define net.art would be art that is made specifically to be viewed on the internet, from sources mined from the internet, and coding for the internet. A way to describe art on the web could be a place on the internet where one can show their artworks.

Saturday, February 9, 2019

Reading Response 2-09-2019 Rhizome Net Anthology


Beverly J Williams
Reading Response Rhizome Net Anthology
Chapter 1 1984-1998 due 2-11-2019

            In main page of Form Art by Alexei Shulgin 1997, I recognize numerous characteristics of an html page. The web page consists of headers, body, images, and links. Shulgin’s use of a simplistic geometric rectangular shape and color for this project provides the viewer with a pleasant experience. An allover soft grey is gentle to the eye yet illuminating of the inserted words and images. Some of them almost seem to just off the page. There is repetition in the use of rectangles for the text boxes, images, and links, and they also provide a shift in scale. Hierarchy for the text is achieved using different size and style of the fonts. Pulling your eye quickly to different areas is achieved by the minimal color usage. The negative space throughout the work helps to create overall image and enhance the space. Upon entering the view work page there was some exasperation on the 
non-working aspects of the work.
            Mez Breeze’s Mezangelle appears to be produced using html. It has headers, a body, inserted images and links. The background, or negative space color of a medium limeish green is distracting and hard on the eyes after viewing the page for a short period of time. My initial reaction to the work is not to view it in its entirety due to this color usage. A choice of a different background or negative space color, in my opinion, is necessary to keep the viewer engaged.  The variety of rectangular boxes provides repletion and a certain unity to the piece. Using varying front sizes brings attention to items of importance.
            Floodnet, Electronic Disturbance Theater also appears to be a html document. It uses headers, a body, inserted images, and links. The background color of a medium green allows the viewer to remain engaged with the work. The first image has a textural quality and overlay of images and words that create a more three-dimensional appearance and builds a more immersive world within the image. The scale of the geometric shape pushes it forward into your face. The variation of font sizes directs your attention to items of noteworthiness. There is a harmony throughout the entire work. By continuing to reload pages caused the desired disruption.
            Automatic Rain by Jodi 1995’s html page offers the viewer a playful experience. The page appears as a working Netscape file with some of the attributes not available to the viewer. Moving through the art is just a click away sending you to another link. One observes a repetition of cool blue numbers randomly appearing and disappearing. The black negative space provides an emphasis to the numbers. The next page of cool color raindrops on a pane of glass uses variation of size of the drops and a translucency provided by the glass. After being cooled down by the two previous color schemes, the last page wreaks havoc on the eyes with its bright warm analogous colors and flashing text.
           
           
           


Sunday, February 3, 2019

GIF reading response 2-3-2019

                              GIF reading response due 2-4-2019
                                        Beverly Williams

Graphic Interchange Format (GIF) is older then the web itself. It allows someone to create a image file, from static images and have those images move. GIF’s are a limited file size format which belongs to no one, therefore they belong to everyone. This lack of ownership has allowed for these to survive. GIFs creation has evolved from relatively simple loops, used to keep your attention while a web page loaded, to very complex ones which are capable of transfixing the viewer.

The very early GIFs are difficult to locate as many of the beginning websites are no longer up and running. The early animated GIF exhibitions, from the early 2000’s unfortunately, are not around anymore either. They have given way to more complex ones and more artist are using the platform for their creations. The fact that these sites are no longer around makes it difficult to put together the artists who used this platform for their creations. Cory Arcangel is an artist that isolated and captured the clouds from the early Mario Brothers game. He used them to create and GIF of just the clouds passing by and later used them in an art exhibition. Simple Net Art Diagram allowed other to participate in the animation. It wanted other artist to manipulate the image addressing where art is created.

        Collaboration and participation of artist using GIF’s has grown exponentially through the use of social media. There are more blogs than ever before that encourage artist to participate in the use of the images that are available, for free. This allows for a more diverse layering of GIFs. Recently, there is a power grab. Newer networks are popping up with their own versions of looping images. Some sites have put limits on the file sizes and resolutions which can be placed in their domain. In doing so the imagination and creativity of artists is dampened. Yet, the artist will prevail as they find new ways to display their works. Some really great works are popping up all over the internet. GIF is currently being used on web pages, Facebook, twitter, dating sites, by popular singers, and the everyday person. Some of them can make people physically ill. Some of them are disgusting while other are humorous. The possibilities for creation are endless.

        I believe that the versatility of the GIF allows for the creation of a work that is unique. I am in my early stages of growth using digital media. As an artist I see a plethora of possible uses. Time is the only thing that can hold me back. Imagination is my friend. I can see that the use of many images, using transparency layers will allow me to create a work that will transfix the viewer. The fact the GIF is not static, the only drawback I see with GIF, is the places that one can display their work. I am sure that the real of possibilities for display is opening up. There are a number of museums that are currently, or will in the future, be doing exhibitions of this timeless media. Hopefully GIF will not be lost.



Friday, February 1, 2019

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In class I raised my hand in response to the question who has built a webpage.

Well, I used Go Daddy to build a web page, and they provided templates for web construction.

I have never built a web page in html.

Another language to learn.

It is an exciting challenge.

Tuesday, January 29, 2019

Revised Reading Response New Art Media

Revised Reading Response New Media Art
Beverly Williams 2602_sp19

        New Media Art is difficult to define as it is ever changing based on technological advances. In Mark Tribe’s introduction to New Media Art he describes it as projects that make use of emerging media technologies and are concerned with the cultural, political and aesthetic possibilities of these tools. Some of this technology used for the production of art may include the world wide web, social media, google images, digital camera, wireless phones, surveillance cameras, graphic design, flicker, computer software, twitter, games, Facebook, television, and radio. Traditional media could include film camera, newspaper, television, radio, painting, drawing, sculpture, printmaking, and games. By looking into the past and fast forwarding to the present one can see how the old mediums merge with the new media.
New media art is thought to have begun around 1834 with the creation of moving photographic inventions. The first was the zerotype, a cylindrical device with photos on the inside and slits cut in the sides. The zerotype would spin around and the viewer would see the images whirl past providing them with the illusion of movement.  Leap forward to today and virtual reality environments immerse one into the illusion of being in and participating in the picture.
Ai Weiwei, a chinese dissident artist and fearless tweeter uses social media for dissemination of some of his artworks. An example is his photographs of him dropping a Han Dynasty ceramic urn, one of his best known works.

New media games intersect with the traditional media of board games and card games. Both types of games are prolific in today’s society and can be played online with others or in the privacy of your home. The gaming artist uses the same design principles that any other artist would us. Cory Arcangel used traditional medium of the game super mario brothers. He accessed the software to isolate the clouds for his images. These digital images was displayed on numerous panels in the Lisson Gallery in Switzerland along with an digital image of a M29 soviet fighter jet.
Whether it be stone to stone, graphic to paper, or finger to mouse. Drawing has been with us for centuries. Whether an artist wishes to render a sketch, an abstract image or representational image, drawing is the base medium for most all artworks. Drawing is being done on computers with the assistance of  new high powered graphic design programs, yet still following the traditional design principles.
The world has moved into a global art community thanks to technology. Numerous artists, from different parts of the world,  are capable of working on the same project. Art The community allows for the collaboration and participation of all who have access to the internet.
New media draws on the lessons learned and taught from traditional media. It is really difficult to think of a new media that totally excludes traditional media. Artist has always looked to the past for inspiration, as they continue their evolution along with the technological evolution.